MOBILE AGENT TECHNOLOGY

MOBILE AGENT TECHNOLOGY

Project Details

MOBILE AGENT TECHNOLOGY


60 Pages, Chapter 1-5
Ms Word

08062235854

Contact Chris Research

Description

As the internet constantly expands, the amount of available on-line information expands correspondingly. The issue of how to efficiently find, gather and retrieve this information has led to the research and development of software tools that attempt to provide a solution to this problem. These systems and tools are based on the use of MOBILE AGENTS TECHNOLOGY. Mobile agents are processes that can migrate from one machine of a system to another machine in other to satisfy requests made by the clients. When the term mobile agent is used, it refers to a process that can transport its state from one environment to another, with its data intact, and still being able to perform appropriately in the new environment. A number of characteristics have been identified that makes mobile agent a good means of retrieving information which is dispersed across a wide area. Mobile agents reduce bandwidth. Very often peers using a distributed protocol establish a communication channel between them, and then packaged together and sent as a discrete piece thereby reducing bandwidth. Mobile agents are autonomous, having the ability to act without direct external interference. In other words they have some degree of control over their data and states.

Mobile agent may be cloned and dispatched in different directions. This allows them to function in parallel.

TABLE OF CONTENT

CHAPTER ONE

  • Overview
  • Problems Definition
  • Justification for Research
  • Aim and Objectives of the Study
  • Methodology/ Research Procedures
  • Limitations

CHAPTER TWO: Literature Review

Introduction

  • Distributed Database System

2.1.1    A Framework for Distributed Database Design

2.1.2    A framework for distributed database design

  • Remote Procedure Call (RPC)

2.2.1    How RPC Works

2.2.2    RPC Application Development

2.2.3    Defining the Protocol

2.2.4    Defining Client and Server Application Code

2.3       Limitations/Shortcoming

CHAPTER THREE:

3.1       Mobile Agent Requirement

3.1.2    Mobile Agent Program

3.1.3    Mobile Agent Creation

3.1.4    Mobile Agent Cloning

3.1.5    Mobile Agent Dispatching

3.1.6    Mobile Agent Retraction

3.1.7    Mobile Agent Activation and Deactivation

3.1.8    Mobile Agent Disposal

3.1.9    Mobile Agent Execution Environment

3.2       Application: The Technical Report Searcher

3.2.1    Description

3.2.2    Analysis

CHAPTER FOUR

4.1       Implementation Requirement

4.2       Mobile Agent Framework that uses JINI Architecture

4.2.1    Agent Host Construction

4.2.2    Agent Construction

4.3       Change Over/ Conversion Procedure

4.3.1    Direct Changeover

4.3.2    Parallel Changeover

4.3.3    Pilot Changeover

4.3.4    Piecemeal Changeover

4.4       System Performance Analysis

CHAPTER FIVE

5.1       Conclusion

References

Amenities

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